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About

I’m Ann Bernevega – a game programming student at Kajaani University of Applied Sciences (KAMK), based in Finland. I focus on gameplay programming and building solid, player-facing systems in Unity (C#).

 

I started making games in 2021, and since then I’ve built 10+ playable projects ranging from game jams to longer team productions.​ What I enjoy most is taking ideas from  a rough prototype to something that feels good to play – implementing mechanics, iterating on controls and feedback, integrating assets, and polishing the experience.

 

A few highlights:

• Shipped a Steam game (800+ wishlists)

• Released multiple playable prototypes on itch.io

• Built a client mobile game for an Icelandic design company (100+ players for the event)

• Nominated / finalist at Kajaani Game Awards 2025

• Currently enrolled in Bit1 2026

 

What I work on:

• Gameplay mechanics

• UI and player feedback

• Rapid prototyping and iteration under deadlines

• Debugging, integration, and polishing

• Team collaboration

 

Project experience:

Scaredy Cat – summer team project with exchange students from Singapore. The title was shipped on Steam with strong early traction (800+ wishlists).

Fin - The Game – a client mobile game built for a company anniversary event (100+ people played).

Industry prototype – created a prototype for Nitro Games in Unreal Engine.

obIBYhFgUJc_edited.jpg

Tools & tech:

• Languages: C# (main), C++

• Engines: Unity (main), Unreal Engine

• Version control: Git

• Databases: SQL, SQLite

• IDEs: Visual Studio, VS Code

• Project management: Trello, HacknPlan, Jira

 

Languages:

• Russian – Native

• English – Fluent

• Finnish – Upper-Intermediate

You can find my projects below, and I’m happy to share code samples or walk through my systems during an interview.

  • LinkedIn
  • Itch.io
  • GitHub
  • [CITYPNG.COM]Steam White Circle Icon HD PNG - 1500x1500
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